Age is just a number...
— The Golden Girls Take Manhattan DX (@tggtmdx) March 3, 2023
The Golden Girls Take Manhattan DX will be releasing for Mac/PC this year!
Follow for updates! pic.twitter.com/p4seJqZBOT
Assistant Producer & Gameplay Programmer for THE GOLDEN GIRLS TAKE MANHATTAN DX, an upcoming parody freeware RPG based on The Golden Girls and the Shin Megami Tensei/Persona franchises slated for Winter 2023.
Currently handling scheduling, sprint planning, Clickup task management, documentation and cross-team communications.
Also working in-engine as a gameplay programmer, responsible for coding battle events & animation scripting, UX improvements, implementing particle effects, Unity inspector tools and general game polish.
Co-Producer and Audio Designer for UCSC student game SAVOR SABER, an environmentalist feeding adventure game.
Winner of the UCSC Game Showcase's 2019 Visual Art & Worldbuilding Awards.
As co-producer, I prepare administrative documents, manage task lists, track team progress, and resolve team conflicts.
In addition, I create SFX and Music as the sole audio designer.
Script and dialogue writer for the UCSC student game Origin Trail, a narrative traveling game about grief, impermanence, and seeing the sunset at the end of the world.
I create character concepts, backstories, design narrative events, & write event dialogue.
Project Lead for the UCSC Game Design and Arts Collaboration's 2018 extra-curricular game project, TYPOCRYPHA.
Winner of the UCSC Sammy Showcase's 2018 3rd Place Design Innovation Award.
Designed gameplay, pitched, and coined the title for the original concept of the game. Currently the lead director and project manager of the game, coordinating between design, writing, art, and audio staff members to work efficiently and effectively towards our creative vision.